Shaded Seas (2019)
We were asked by Thijs Biersteker to do the software, electronics and technical build of the interactive installation Shaded Seas, commissioned by Science Gallery Dublin.
The interactive art installation Shaded Seas shows that the power to change the overuse of plastic is in our own hands. The work sets out to keep creating awareness to the plastic problem in our oceans, as still 10% of the 260 Million tons of plastic produced every year ends up in our oceans.
Using sensors and rapid image tracking the plastic sculptures follow every movement of your hands. At first the floating pieces of plastic coming from the great garbage patch in front of Hawaii have a hypnotising and elegant feel, but slowly you realise these plastics will follow you for as long as you’re around.
The moment plastic ends up in our ocean, it is hard to almost impossible to recycle it. The work is a not so gentle reminder that every plastic spoon, cup, can or piece of packaging will follow us as a plastic shade for the rest of our lifespan.